static const DWORD embedded_rs_gs_space1_code_dxbc[] =
{
    0x43425844, 0xe69a19e6, 0xbb8d640b, 0x30560823, 0x59f3e80e, 0x00000001, 0x00000164, 0x00000005,
    0x00000034, 0x00000044, 0x00000054, 0x00000104, 0x00000114, 0x4e475349, 0x00000008, 0x00000000,
    0x00000008, 0x3547534f, 0x00000008, 0x00000000, 0x00000008, 0x58454853, 0x000000a8, 0x00020051,
    0x0000002a, 0x0100086a, 0x0700009e, 0x0031ee46, 0x00000000, 0x00000000, 0x00000000, 0x00000004,
    0x00000001, 0x02000068, 0x00000001, 0x0100085d, 0x0200005e, 0x00000001, 0x0d0000b4, 0x00100012,
    0x00000000, 0x0021e000, 0x00000000, 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000,
    0x00000000, 0x00004001, 0x00000001, 0x0d0000b4, 0x00100012, 0x00000000, 0x0021e000, 0x00000000,
    0x00000000, 0x00004002, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00004001, 0x00000001,
    0x0100003e, 0x30494653, 0x00000008, 0x00000004, 0x00000000, 0x30535452, 0x00000048, 0x00000002,
    0x00000002, 0x00000018, 0x00000000, 0x00000048, 0x00000000, 0x00000004, 0x00000000, 0x00000030,
    0x00000004, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000001,
    0x00000000,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE embedded_rs_gs_space1_dxbc = { embedded_rs_gs_space1_code_dxbc, sizeof(embedded_rs_gs_space1_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
